The coloring is intended for the surfacing. The Art Department produces reference pictures for the Lighting, Matte Painting and Compositing departments in the form of color scripts and color keys.

Limited Local Dimming: Edge-lit displays typically have limited local dimming capabilities. Local dimming is a feature that allows specific areas of the screen to be dimmed independently to improve contrast and black levels. Due to their design, edge-lit displays cannot achieve the same level of precision as other technologies.

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Cost-Effective: Edge-lit LED displays are generally more cost-effective to produce compared to other backlighting technologies. The reduced number of LEDs and simpler construction contribute to lower manufacturing costs, translating to more affordable products for consumers.

Production is responsible for the smooth running of the manufacture of the movies. Production supervisors, manager and associate production managers (APM) work closely with the directors, producers and department supervisors. There tasks include the establishment and management of budgets, the monitoring of the teams’ schedules and of the production process.

The main role of the Research & Development department is to propose new technologies in order to enhance the level of quality of our films, or the efficiency and the convenience of the production.

The Lighting Department receives from the Pipeline Department the final shots, including VFX and CFX, and export them to the in-house rendering software. The Lighting team setups the lights and the mood using Art Department references, and then enhances the lighting quality of each shot.

Lighting and Compositing deptaments are always working in pair, on the artistic look of the film, the layering and the different technical issues they might encounter.

The Technical Layout (TLO) department receives the approved shots from the Layout department. The artists check the conformity of all the elements (characters, sets and props) that appear in the shots to obtain consistent and complete scenes. The TLO also produces the layering in order to cut the shots in different layers of animation for the Crowd Animation department.

The Set Dressing Department dress the sets of all shots with props, furniture and vegetation while refining the graphic and dynamic composition of the overall image.

Edge-lit LED backlighting offers a slim design and cost-effective solution but may suffer from uneven brightness and limited local dimming.

Superior Local Dimming: Full-array LED displays offer superior local dimming capabilities. With LEDs distributed in a grid pattern, the display can independently control each zone’s brightness, providing excellent contrast ratios and deep blacks.

Set Surfacing receives the meshes from the Modeling Set with a first UV unfolding. They work on the shaders and textures. They produce a Shading-Ok for each character which will be used for the final rendering in Lighting.

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Direct-lit LED backlighting provides improved brightness uniformity and better local dimming at the cost of a bulkier design and higher power consumption.

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Implicated in the creative process from pre-production, the Character Surfacing also provides a technical and artistic oversight throughout the production process.

The VFX department at Illumination Studios Paris not only produces effects (water, smoke, explosions, snow, clouds…), it also produces natural set elements such as trees, grass, vegetation in general, and tools for crowd simulation.

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Here is a short description of our production pipeline, in order to show the diversity of departments for which we are hiring.

This article explores the various types of backlighting technologies used in LED displays, delving into their structures, benefits, and limitations. By the end of this article, you will have a comprehensive understanding of edge-lit, direct-lit, and full-array LED backlighting technologies.

Animation Fixing makes a technical check of the animation plans. It is responsible for all “post-anim” elements for the following departments: CFX, VFX, lighting. He offers solutions to improve the management of problematic shots and to optimize the animation pipeline.

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It can also be produced on a modeled surface to then be projected. It will create parallax in shots that include camera movement.

Higher Power Consumption: The use of more LEDs in direct-lit displays can lead to higher power consumption compared to edge-lit displays.

Finally the Lighting team masters the technical aspects of the rendering software, as they control image quality and rendering duration.

The artists have various tools at their disposal to sculpt some type of volume and add numerous details that will bring life to the character.

Understanding the different types of backlighting technologies used in LED displays is essential for making informed purchasing decisions.If picture quality and brightness uniformity are top priorities, direct-lit or full-array displays may be more suitable. By understanding these technologies, consumers can select LED displays that best meet their needs and preferences.If you need help and want to inquire What Type Of Backlight Is Used In An LED Display? please message us at manager@[email protected]

Stereo is involved in the Layout to set up the stereo camera settings. They define the IOC (inter-ocular), the HIT (horizontal image translation) and the Toe (convergence) to adjust the stereo. They intervene in Animation and finalize their settings in Compositing.

Working alongside the Hair department and in close collaboration with the Art Director and the Lighting department, the Character Surfacing artists will create the textures, the shaders and an appearance that will adapt to 3D rendering, while keeping the conformity with the initial design.

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Enhanced Picture Quality: The superior local dimming and uniform light distribution contribute to enhanced picture quality. Full-array displays often offer vibrant colors, high contrast, and improved image clarity.

The department will also eventually integrate systems that will help some simulations of CFX (Cloth dynamics such as curtains, napkins, etc…), Hair (grass, carpet, fur) and VFX (vegetation, wreckage) departments. The Set&Props Rigging department is also responsible for the pipeline and the Maya tools used by the departments Sets&Props Modeling, Surfacing and Rigging departments.

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In character-heavy shots, the animation of crowds and extras is handled by the Animation Crowd. These animation layers follow the same process as a Main Animation layer: VFX, CFX and Occ.

An illustrator-graphic designer is also part of the team. His role is to design visuals for posters, product packaging, shop signs, user interface designs (control rooms, dashboards, etc…) that appear in the sets of animated feature films currently in production.

The Hair Department works on the meshes of the Character Modeling to install the character hairstyles (cut, volume and shading). The shading will then be sent to Character Surfacing for integration into the Shading-Ok.

Slim Design: One of the biggest advantages of edge-lit displays is their thin profile. Since the LEDs are placed along the edges, manufacturers can create slimmer and more aesthetically pleasing designs, making them ideal for modern, sleek televisions and monitors.

The VFX department works from Setdress or CFX shots to deliver either to the OCC (pipeline) or compositing department for rendered elements.

All the designs will provide a basis to the characters and sets&props modeling departments. Concerning the sets, the Art Department will also produce Maya scenes in order to establish the volumes for the implementation of the sets.

Relying on the script breakdown, storyboarders produce a series of drawings describing, shot by shot, the action of the film. It is the first version of the movie once edited, the animatic.

Compositing includes grading, integration, optical effects (depth of field, flares, camera lens distortion, etc…), effects (NukeX particles), all that while emphasizing on the character animation and the visual narrative.

The VFX department works from Setdress or CFX shots to deliver either to the OCC (pipeline) or compositing department for rendered elements.

Working from a flat surface, the Matte Painting department paints part of the set of the shot while making sure some empty spaces are left within the image in which one or more shots will be integrated.

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Bulkier Design: Direct-lit LED displays tend to be bulkier and heavier than edge-lit displays. The increased thickness may not be suitable for consumers seeking ultra-thin designs.

The Character Rigging department receives meshes and shapes from Character Modeling. They actorize the character with a skeleton, deformers and controllers. They also integrate the CFX rig (clothes and hair). They produce an Actor-Ok for each character that will be used for the Layout and Animation.

In order to polish the frame’s composition, the Set Dressing Department finalized the set layout to ensure continuity and to highlight the animated characters’ performance. From the animation main and crowd shots, the Set Dressing team delivers finished shots to the Lighting – Compositing.

Backlighting is crucial because it affects the brightness, contrast, color accuracy, and energy efficiency of the display. Understanding the different types of backlighting technologies used in LED displays can help consumers make informed decisions when purchasing these devices.

Occ 2 is the second technical pass that serves as a final verification of the animation before exporting to the Lighting department.

The VFX department at Illumination Studios Paris not only produces effects (water, smoke, explosions, snow, clouds…), it also produces natural set elements such as trees, grass, vegetation in general, and tools for crowd simulation.

Uneven Brightness: One of the main drawbacks of edge-lit displays is the potential for uneven brightness distribution, leading to issues such as “light bleeding” or “clouding” where the edges appear brighter than the center.

The IT team is responsible for ensuring the development of the information system (workstations, infrastructure servers, storage servers, network equipment, render farm…) and the availability of hardware and software assets for all employees.

Character Modeling receives the designs from the Art Dep and makes the meshes and shapes of the characters. These meshes will then be sent to Rigging for acting and to Surfacing for texturing.

Edge-lit LED backlighting is one of the most common technologies used in modern LED displays. In this configuration, LEDs are placed around the edges of the screen, either on one or more sides. A light guide plate (LGP) is then used to distribute the light across the display evenly.

The Animation realizes the action of the characters. We distinguish between Animation Main, which deals with the main actors, and Animation Crowd, which deals with the crowds and extras. The animation movies are regularly sent to the Editorial Department to be integrated into the editing process. Once the shot is validated (and very often in the process of finalizing the shot), the VFX team takes the scene in hand to install the special effects. Next, Set Dressing finalizes the layout of the set elements to perfect the composition of the frame and CFX verifies the clothing and hairstyle simulations. The scene is then exported for a first verification rendering: the Occ.

It also develops several tools intended to the artists (Maya, Nuke, Asset Manager…), to the production team, accounting and archives exploitation.

Thicker Design: Like direct-lit displays, full-array displays are generally thicker and heavier, which may not be ideal for all consumers.

Improved Brightness Uniformity: Direct-lit displays offer improved brightness uniformity compared to edge-lit displays. With LEDs placed directly behind the panel, the light is distributed more evenly, reducing issues such as light bleeding and clouding.

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The Visual Effects department is cross-functional, contributing to the production throughout the process, from effects’ previzualisation to some rendering for compositing.

The Visual Effects department is cross-functional, contributing to the production throughout the process, from effects’ previzualisation to some rendering for compositing.

Energy Efficiency: With fewer LEDs, edge-lit displays tend to consume less power, making them more energy-efficient compared to other types of backlighting technologies.

The Sets & Props Modeling creates the meshes of the sets and props based on the designs and Maya scenes provided by the Art Department. Those meshes are then givent to the Rigging to be actorized and to the Surfacing to be textured.

The Lighting Department works closely with the R&D Department for the development of the rendering software, by adjusting it to the newest technologies and to the specific needs of the film, sequence or shot.

Cost-Effective for Large Displays: Direct-lit technology is often used in larger displays, such as commercial signage and billboards, where edge-to-edge light uniformity is essential. The cost per LED is typically lower for larger panels, making it an economical choice.

In recent years, LED displays have become increasingly popular in a variety of applications, from televisions and computer monitors to smartphones and digital billboards. One of the key components that determine the performance and quality of an LED display is its backlighting technology.

Full-array LED backlighting delivers superior local dimming, enhanced picture quality, and improved viewing angles, but comes with a higher price tag and thicker design.

At last, alongside the Compositing and Surfacing Departments, the Lighting Department ensures the rendered movie quality, by refining and correcting all the visual details of each shot.

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We’ll dive deep into the characteristics of both technologies, exploring their differences, advantages, and ideal use cases.

Compositors put together the layers coming from lighting and matte painting with the software Nuke, and give the final artistic look to the image, working closely with the director and the artistic director.

The Occ 1 is a first technical pass. It is a strange looking animation video that allows you to see if everything is where it should be. From there, the same shot goes through four different departments.

Better Local Dimming: Direct-lit LED displays can achieve better local dimming than edge-lit displays. This capability allows for improved contrast and deeper black levels, enhancing the overall picture quality.

The lighter also supervises the rendering which is calculated on different layers, in order to ensure that the Compositing department, with who he works in pair, can work efficiently.

The team is responsible for the development and the maintenance of tools that will be either integrated in commercial software (plugins for Maya, Nuke, etc…), or proposed as in-house developed applications, such as the rendering engine or the asset manager.

Editorial steps in the moment the first images from storyboard are delivered and operates until the completion phase of the film. Therefore the editor works closely with the director throughout the production process.

The Layout sets up the staging of the scenes (camera axes, rhythm of the main action, sequence of shots…). They work on scenes containing several consecutive shots called Masters. Their movies are regularly sent to the Editorial Department to be integrated into the editing process. The validated Masters then go to the Technical Layout to be prepared for the Animation.

The VFX department works from Setdress or CFX shots to deliver either to the OCC (pipeline) or compositing department for rendered elements.

Editorial is a department in the heart of the production process. It produces the references in terms of shots, timing, sound, etc… and receives shots from the other departments in order to include them in the film edit as the project progresses.

Backlighting

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Higher Cost: Full-array LED backlighting is more expensive to produce due to the increased number of LEDs and complex control systems. As a result, these displays tend to be pricier than their edge-lit and direct-lit counterparts.

LED displays primarily use three types of backlighting technologies, each with its unique advantages and drawbacks. These are edge-lit LED backlighting, direct-lit LED backlighting, and full-array LED backlighting.

Improved Viewing Angles: The uniform light distribution in full-array displays results in better viewing angles compared to edge-lit and direct-lit displays.

The first and second assistants are responsible for the importing of elements coming from the other departments. They also publish the editing of sequences and potential changes approved by the director and the editor so that all departments work with updated references.

The VFX department at Illumination Studios Paris not only produces effects (water, smoke, explosions, snow, clouds…), it also produces natural set elements such as trees, grass, vegetation in general, and tools for crowd simulation.

Part of the development of the project along with script writing, concept art lays the foundations of our animation design by producing an idea that aims to capture the visual feel of the project, and serves as a point of reference throughout the entire creative process.

The Visual Effects department is cross-functional, contributing to the production throughout the process, from effects’ previzualisation to some rendering for compositing.

The Sets and Props Rigging department builds the skeleton of the objects produced by the Sets&Props Modeling department. It installs the system (eg. skeleton, deformers, controllers, etc…) that will allow layout and animation to bring life to those objects.