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One of the main limitations of ray tracing is that it is a computationally intensive process, requiring a lot of processing power and time to create high-quality images. It also struggles with rendering certain effects, such as motion blur and hair, and can be challenging to implement in real-time applications.

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Ray tracing differs from other rendering techniques, such as rasterization, by simulating the physical properties of light more accurately. It takes into account factors like reflection, refraction, and shadows, which results in more realistic and visually appealing images.

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Ray tracing is used in various industries, including film and animation, video games, architecture, and product design. It is especially popular in industries where highly realistic and detailed images are necessary, such as in special effects for movies or creating virtual prototypes for design projects.

There are several benefits of using ray tracing, including more realistic lighting and shadows, accurate reflections and refractions, and the ability to create highly detailed and lifelike images. It also allows for greater creative control over the final image, as well as faster and more efficient rendering.

Ray tracing is a computer graphics technique that simulates the behavior of light as it interacts with objects in a virtual 3D environment. It traces the path of light rays from a virtual camera, through the scene, and calculates how they are reflected, refracted, and absorbed by objects to create realistic images.