How to measure flatness - flatness
Not all of the 1/2” optics available meet the full MTF so the camera provides a better image quality than the lens. The resulting image might not have the sharpness required by high-end applications. The optics are getting better and better though.
1/3” CMOS image sensors can offer good low light performance, but 1/3” CMOS sensors utilize a rolling shutter as compared to global shutter available in CCD and larger CMOS image sensors. Currently rolling shutter is not well received in the industrial and military applications as a blurring effect occurs with movement. Global shutter CMOS is more complex and will take further development to shrink for smaller pixels.
High-end applications, such as long range targeting or in very low light, which are moving to full-HD resolution will still require 2/3” sensors. Over the last few years, there have been dramatic improvements in Qe and read noise of image sensors to make 1/2” full-HD sensors with the sensitivity required for many applications. In parallel with the sensor improvements, there have been many developments in 1/2” long focal range optics and zoom optics as a necessary complement.
The next projector was the 3M Co MPro110. It uses Liquid Crystal on Silicon (LCoS) technology. The light source is a single bright white LED. The projector seems to have more provisions for getting rid of heat than the previous one. The most interesting part was the resin polarizing beam splitter. It not only reflected specific polarizations, but also adjust the aspect ratio.
In this build, [Fiberpunk] demonstrates the construction and operation of a holographic clock. The image is three-dimensional and somewhat transparent and is driven by an ESP32 microcontroller. The display is based around a beamsplitter prism which, when viewed from the front, is almost completely invisible to the viewer. The ESP32 is housed in a casing beneath this prism, and [Fiberpunk] has two firmware versions available for the device. The first is the clock which displays an image as well as the time, and the second is more of a demonstration which can show more in-depth 3D videos using gcode models and also has motion sensing controls.
Now, we’re not sure if [Maker Mac70]’s floating display is the answer to your sci-fi dreams, but it’s still pretty cool. And, as with the best of tricks, it’s all done with mirrors. The idea is to use a combination of a partially reflective mirror, a sheet of retroreflective material, and a bright LCD panel. These are set up in an equilateral triangle arrangement, with the partially reflective mirror at the top. Part of the light from the LCD bounces off the bottom surface of the mirror onto a retroreflector — [Mac] used a sheet of material similar to what’s used on traffic signs. True to its name, the retroreflector bounces the light directly back at the semi-transparent mirror, passing through it to focus on a point in space above the whole contraption. To make the display interactive, [Mac] used a trio of cheap time-of-flight (TOF) sensors to watch for fingers poking into the space into which the display is projected. It seemed to work well enough after some tweaking; you can check it out in the video below, which also has some great tips on greebling, if that’s your thing.
To use smaller and even lower cost optics, it is attractive to go below the 1/2” sensor size, for instance 1/3” CCD image sensors. Not only does the image sensor performance go down, but the available optics quality also decreases.
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For upgrades, this provides the option to use the same optical format, but have more pixels and more sensitivity. This can be a cost-effective approach although new optics are still required.
We suspect that the thumbnail for the video is a composite, but that’s understandable since the conditions for viewing such a display have to be just right in terms of ambient light level and the viewer’s position relative to the display. [Mac] even mentions the narrow acceptance angle of the display, touting it as a potential benefit for use cases where privacy is a concern. In any case, it’s very different from his last sci-fi-inspired volumetric display, which was pretty cool too.
Beamshaper
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Holograms and holographic imagery are typically viewed within the frame of science fiction, with perhaps the most iconic examples being Princess Leia’s message to Obi-Wan in Star Wars, or the holodecks from Star Trek. In reality, holograms have been around for a surprising amount of time, with early holographic images being produced in the late 1940s. There are plenty of uses outside of imagery for modern holographic systems as well, and it’s a common enough technology that it’s possible to construct one using an ESP32 as well.
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If there’s a reason that fancy holographic displays that respond to gestures are a science fiction staple, it’s probably because our current display technology is terrible. Oh sure, Retina displays and big curved gaming monitors are things of wonder, but they’re also things that occupy space even when they’re off — hence the yearning for a display that can appear and disappear at need.
The main difference between multispectral and hyperspectral is the number of bands and how narrow the bands are. 1. Multispectral imagery generally refers to 3 ...
In the near future 1/3” full-HD image sensors may become more interesting as the optics are improved to allow for additional reductions in SWaP-C. Further testing may show that rolling shutter is acceptable in outdoor, moving applications with higher frame rates, such as 100 fps, so that the blurring effect is not evident.
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For now, 1/2” image sensors provide a sweet spot for many global security applications with acceptable sensitivity and the ability to use small, low cost optics. As I mentioned, for more demanding applications, 2/3” image sensors may be required.
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For anyone interested in holography, a platform like this is might make an excellent entry point to explore, and with the source for this build available becomes even easier. It’s almost certainly less expensive than these 3D printers that can turn out custom holographic images, and has the added benefit of being customizable and programmable as well.
Precision electroformed parabolic reflectors, also known as paraboloid or paraboloidal mirrors, are designed for various illumination and light collection.
In theory, bigger pixels on full-HD CCD image sensors are better for global security applications because they are more sensitive for improved low light performance. The drawback is that bigger optics are required so size, weight, power, and cost (SWaP-C) requirements are challenged. As many systems are upgrading from standard definition to full-HD cameras or adding HD daylight cameras for full motion video, the question is how to find the optimal balance.
The team from Tech-On has taken the time to teardown two interesting microprojectors. The first model they tackled was the Optoma PK101. It’s based around a digital micromirror device (DMD) like those used in DLP. Separate high intensity red, green, and blue LEDs provide the light source. A fly-eye style lens reduces variations between images. They noted that both the LEDs and processors were tied directly to the chassis to dissipate heat.