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Whenever terms are used in an exchange for one another, whether accurately or not, their meanings are conflated - in turn making it more and more difficult for engineers to understand one another when talking audio.

Keep in mind that the harmonics generated, and the amount of compression will depend on a lot of variables , so the description provided above is definitely generalized.

Granted this amount of distortion, especially in 24-bit or 32-bit recordings, is incredibly minuscule ; however, it is still distortion nonetheless.

Technically speaking, since distortion is the altering of a waveform from its original state, almost every form of audio processing is a form of distortion.

We’ll consider terms like harmonics and harmonic generation, which can be used interchangeably with distortion but are a somewhat different concept.

If you want to use distortion on your mixes and masters, but don’t want to pay for plugins, check out our blog post and video about free distortion plugins:

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In some instances, great-sounding saturation can be achieved with free plugins, giving producers and engineers even more options when they’re on a budget.

With that said, let’s explore the true meanings of the terms saturation and distortion, where the two overlap, and what makes them different.

For example, a signal can saturate a transistor or tube in the amplifier, and then that saturated signal can saturate the tape if loud enough.

This “1:1” ratio should also look familiar, as compressors use the same numerics when displaying the compressor’s ratio. For example, a common compressor ratio is 2:1, meaning that every 2dB of input is output as 1dB.

Saturation introduces something called soft-knee compression, which means that the input to output ratio gradually becomes more aggressive. At lower levels of being overloaded, the transistor’s input to output ratio may be 2:1 - but at higher levels, it may be 4:1.

In short yes, saturation being both harmonic generation and compression can be created digitally via an analog emulation plugin, or by using a distortion and compression plugin. Although digital emulation has become better over the years, analog saturation results in more complex harmonics.

Different electrical components like tubes, transistors, and the magnetic particles of tape, each affect a signal different during saturation - resulting in different harmonics, different amounts of distortion, and an overall different timbre.

Harmonic distortion occurs to any signal that saturates an electrical component and varies greatly based on many different variables. These variables include the type of electrical components used, the amount of incoming signal and/or saturation, the frequency and other aspects of the incoming signal, and a lot of other variables.

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Transistor saturation occurs due to a voltage drop. This voltage drop occurs when the electrical components can no longer sustain the amplitude of the incoming signal.

Objective lenses are the optic components of microscopes that take light from the object being observed, focuses the rays and then produces the image.

However, it will be a long time before this coding can emulate all of or at least most of the variables present in analog and electrical processing.

Semi-plan objectives can either be built-up out of two lens element achromats or three or more element apochromats and has about 80% of focused area across the center. EPL on objectives stands for Eco Plan or economical plan and

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Considering that these electrical components have different brands, configurations, sizes, and physical makeups, the number of variables is immense - meaning that there are millions of different forms of saturation.

For many, achieving saturation by using analog equipment simply isn’t an option . The reason being, analog equipment is pretty expensive, especially when compared to digital plugins.

These spikes in amplitude are called harmonics. Harmonics are directly tied to the incoming signal in that they are multiples of the original signal - hence the name harmonics as they exist harmoniously with the original signal.

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The signal could no longer be output at the same rate it was being inputted, which would lead to a non-linear relationship between the input and output. This is very similar to a compressor’s ratio.

Yet when it comes to digital processing, these variables simply do not exist. Granted, as digital processing has become more advanced and processing power has increased due to improved computer, more variables can be coded into the software.

Because the amplitude of a digital system is dictated by bits, and bits are limited (think of a 16-bit or 24-bit recording) and an electrical signal has theoretically infinite values which it can occupy, a digital recording will have small inaccuracies between the original signal and the digitized signal.

Although saturation is thrown around as an audio term today, its origins lie a very real and particular phenomenon in electrical components. When an electrical component can no longer handle the incoming electrical signal, its output becomes non-linear to the input, which results in particular audio effects.

Saturation is the combination of harmonic generation and soft-knee compression. Saturation occurs when the electrical components of a piece of hardware are overwhelmed.

Although all four objective types will correct for achromatic errors (color errors), there is no “achromatic” in the name of “semi plan”, “plan”, and “semi-APO”. The difference between the lenses is the focusing area which can be seen from the eyepieces when using the objective lenses. The difference at the low power lenses is smaller than at the higher 40/60/100x lenses.

When the output of a signal is equal to the input, we call that relation linear, due to how it appears on a graph as a linear line.

In it, we showcase some compression techniques that rarely get discussed but can be really beneficial for your mix or master.

There are many more forms of distortion (as listed earlier) but to cover all of them would take some time - so for the time being just know that distortion has a very broad definition and therefore applies to a lot of phenomena in audio processing.

It’s pretty common for terms to be used interchangeably in the audio world. Words like saturation, coloration, distortion, harmonic generation, overdrive, crunch, fuzz, etc. are often used in the place of one another.

All this to say that distortion shows up almost anywhere where audio is being processed or reproduced, regardless of whether we can perceive it or not.

Saturation and distortion are two related, but very different things. As we’ve covered, distortion is a very broad term that refers to the altering of a waveform’s shaping.

For example, when a signal is going through A to D conversion, or from an electrical to digital format, small distortions occur.

The difference between the original signal and the digitized or quantized signal is called quantization distortion and is pretty much noise.

So, if this transistor is being “overloaded” so to speak, then compression will occur. This is the first aspect of saturation - dynamic control and/or compression.

Let’s say this distortion results in a harmonic at 400Hz and a harmonic at 800Hz. These harmonics are called a 2nd and 3rd order harmonic , with the 1st order being the original 200Hz sine wave.

Once we’ve defined the differences between distortion, saturation, and some of the nuances like harmonic generation, we’ll look at tube, tape, and transistor based saturation to find out what makes them unique.

Let’s go back to the electrical component, in which electricity is being run through a transistor. What would happen if the incoming signal became too strong for the physical components of the transistor to handle?

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Distortion, as it relates to audio, is the altering of a waveform from its original state and shape. Common forms of distortion include harmonic distortion, noise, intermodulation distortion, phase distortion and cancellation, and bit-depth distortion - all of which can vary greatly depending on multiple variables.

So imagine an incoming electrical signal, being run through an electrical component like a transistor. So long as the incoming electrical signal is within a certain range, it can be output at the same level as the input.

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Additionally, tape saturation often includes other forms of saturation due to the amplification used to impart the signal onto the tape. These amplifiers often use transistors and tubes, meaning that saturation can occur at multiple points during the signal chain.

Tube saturation occurs when the diodes in a tube have been electronically saturated or overwhelmed - in other words, no more electrons can travel from the tube’s cathode to the tube’s anode due to a positive charge in the gird between the two components.

Harmonics show up as spikes in the signal (granted in a much more complex way with more complex waveforms than the one shown above).

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The reason being, countless variables go into analog processing - from the components used, the amount of electricity present, even things like the temperature and humidity of the air and the type of metal used to case the electrical components can have an effect on analog processing.

When doing so, the meaning of one term may be conflated or confused with the meaning of the other - in turn making it more difficult for engineers to discuss topics clearly.

One form of distortion that we envision when thinking of distortion is harmonic distortion, which can have a very pleasant or very harsh timbre depending on the amplitude, the type, and the number of harmonics.

The rate at which a signal is compressed and the curve of this knee depends on the type of electrical component being saturated. A transistor will be saturated differently than a transformer, which will be saturated differently than a tube, and so on.

If you’re equalizing a signal you’re changing the shape of the waveform, if you’re adding reverb you’re changing the shape of the waveform, and so on.

This distortion is an alteration to the shape of the waveform - however, it’s a little more complex than that. When a signal begins to distort, or when the waveform begins to become misshapen, small spikes in amplitude begin to form.

Additionally, the incoming signal, it’s frequency, stereo width, dynamics, and so on will affect this saturation, making this compression via saturation more nuanced and complex than can be comprehended.

But when we think of distortion, we primarily think of harmonic distortion , as its the sound that is most commonly associated with distortion. Keep in mind, however, that distortion is everywhere and in every form of processing - even the cleanest forms of digital processing.

Because audio distortion is defined as change to the shape of a waveform, almost all processing is technically distortion.

One example of a random variable that can affect the harmonics would be if the wrong amount of voltage was delivered to the hardware by plugging it in with the wrong power cable. This is just one random variable of many that could potentially affect the type and amplitude of the harmonics created from saturation.

Although this topic is pretty complex, the most important take away is that the terms distortion and saturation shouldn’t be used interchangeably.

Now that we understand saturation, as well as what the effect actually is (harmonic distortion and soft-knee compression) let’s look at tube, transistor, and tape saturation.

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Although different tube types will result in different sounds, tube distortion is often characterized as having a strong second-order harmonic, resulting in an almost doubling effect of the original since. Tube Saturation sounds full when compared to other forms of saturation, as the harmonic generated are lower in pitch.

These are additional lenses built-in to improve corrections even further, and therefore they give the most superior image. While they give the best image, they also are the most expensive. They are used by high end users where extreme quality of images and details are required.

Although the availability of saturation is definitely a good thing, it does have to be noted that analog emulation is not the same thing as actual analog processing.

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Saturation, when talking about audio, is a combination of compression and distortion which is created from overloading the physical components of an electrical system. Distortion, when talking about audio, is the altering of the shape of a waveform which creates a different tonality from that of the original waveform.

A plan objective corrects better for color and spherical aberration that either the semi plan or the achromatic objective. Plan objectives have a flat field around the center of close to 100% of the image and gives flatter fields and slightly higher resolving power (details). Plan objectives are supplied to middle and high end laboratories.

When an electrical component is saturated it can no longer output a signal in a linear ratio to the input, resulting in compression and distortion.

We’ll also take a look at some distortion-based plugins, as well as listen to them to get a better understanding of the sonic differences between distortion and saturation.

So let’s say we have a 200Hz sine wave that is being run through a tube at a high enough amplitude to saturate the tube. The saturation causes distortion, which results in the generation of harmonics.

Transistor saturation is often characterized by mid to high order harmonic generation, meaning that it causes the signal it distorts to sound brighter and more defined. With that said, Transistor saturation causes the signal it distorts to sound more apparent and cut through busy instrumentation.

It looks a lot like a compressor’s graph - in it, we see a linear line that represents an equal input to output ratio. Numerically this is represented as a 1:1 ratio.

This too can be observed when looking at a compressor, as most have soft-knee settings as an option (the opposite of which is called “hard-knee.”)

Tape saturation involves the reorientation of magnetic particles embedded in the tape. When the particles can no longer be reoriented, saturation occurs.

Tape saturation is different than other forms of saturation in that it doesn’t include electrical components in the traditional sense but instead has to do with magnetic particles embedded in tape. When a signal is strong enough it re-orients all of the particles available resulting in saturation.